Counter-Strike: Global Offensive (CS:GO) is an online first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation. It is the fourth game in the main Counter-Strike franchise. Counter-Strike: Global Offensive was released for Microsoft Windows, OS X, Xbox 360, and PlayStation 3 on August 21, 2012.
Casual or Competetive* Bomb Scenario: the Terrorists must plant a C4 explosive at one of two designated bombsites and protect it until its countdown finishes and detonates; the Counter-Terrorists must prevent the bomb from exploding, either ensuring that the terrorist team does not plant it or defusing it once it is planted. If the CT team does defuse it, the CT team will still win regardless how many enemy team members are still alive.
Casual Hostage Scenario: the Counter-Terrorists must rescue hostages from the Terrorists, and bring them to an extraction point; the Terrorists must prevent the hostages from escaping. If a Terrorist or Counter-Terrorist attempts to kill hostage, they will suffer a heavy cash penalty. An update later changed how Counter-Terrorists rescue hostages: instead of leading them around, players must carry one hostage at a time to the extraction point.
Arms Race: a deathmatch-based mode where each player is rewarded for every 2 kills with a new weapon, or every 1 kill if they kill the enemy leader. The first player to get a kill with the golden knife, the final weapon on the list, wins the game.
Demolition: a round-based mode that removes weapon and equipment purchasing, instead rewarding players who manage at least one kill by giving the next weapon in a predetermined set of weapons. After a second kill with that weapon the players are also rewarded a grenade along with their new weapon for the next round. This is something similar to the bomb scenario mission, which also requires one of the team to detonate the bomb site. But unlike the casual ones, these have only one bomb site.
Deathmatch (added on November 12, 2012): a mode consisting of 10-minute matches. Players must gain the highest possible score by earning kills with different weapons or desired weapons. The number of points from a kill depends on the weapon. Players may also take advantage of bonus timers for different weapons, or using knife to score extra points. Like in Arms Race, players automatically respawn after being killed, but also when they choose to respawn with bonus weapons.
Global Offensive also offers two offline modes: Offline with Bots, which offers the same game modes with AI-controlled bots; and a Weapons Course, a single player map serving as a tutorial and a training mode.
*To be able to play competetive you need CSGO private level 2.
Video Settings & Console:
When you open up the game, you will want to go into Options --> Video Settings
This step is very important. Depending on how good your PC or laptop is, using different video settings can drastically increase your FPS (frames per second) or vice versa. So lets talk about what video settings you should use and why.
To determine how much FPS you get on your PC, you will first need to enable developer console. To do that, go into Options --> Game Settings and set Enable Developer Console (~) to Yes.
After that press “~” to open up the console. Type down “net_graph 1” or “cl_showfps 1”.
and you should see something like this in your right corner.
For your first video settings configuration, I recommend putting them on these settings and then checking if you get at least 60 FPS or above.
Now you can connect to a server and see how much FPS you’re getting.
Making sure you get at least 60 FPS will ensure that you have smooth mouse control and a more pleasant gameplay experience.
Now we’ll talk about each option in Video Settings a bit more.
GLOBAL SHADOW QUALITY
Setting shadows to Very low will remove most shadows or make them slightly less visible. If the enemy is further away, you wont be able to spot his shadow if you have it set on Low. Spotting shadows can be a critical part of the gameplay so meaning more shadows, makes it easier to spot enemies.
This has no effect on the gameplay whatsoever. It makes guns, gloves, knifes look better on your screen. It doesn’t improve/degrade your enemies models, so putting it on high wont make it easier for you to spot your enemies. But it also makes a very little difference on your FPS.
Also has no effect on gameplay. It makes explosions from HE grenades and molotov look a little nicer. You can keep it on low or high, as it shouldn’t make a difference on your FPS either.
This is another one of the options that have no effect gameplay. There is a clear difference between settings on Low or Very High. The shadows are nicer, you can see the reflexion from sun on your guns/knifes. So all it does is make the game look much more pleasant on the eyes. If you determine you can run the game on better settings, setting this to Very High will indeed make everthing look better.
Enabling this forces the game to use all of your CPU cores. So make sure this one is always enabled.
MULTISAMPLING ANTI-ALIASING MODE
Enabling this option removes jagged edges and makes all objects look smoother. You can set it to x2 or more if your PC can run it smoothly. Setting it to none wont decrease your gameplay experience.
TEXTURE FILTERING MODE
Increasing it from Bilinear makes textures look better looking from a greater distance. So it may help a bit when spotting enemies that are crouching further away on the map, but it’s a small difference. Keeping it on Bilinear may increase your FPS a little.
Pretty much all it does is blur the textures that are further away to make them look smoother. You should disable it.
WAIT FOR VERTICAL SYNC
Enabling vertical sync makes your PC try to render frames in advance. No matter how good of a machine you have, this will almost always result in dropped frames. You should disable it completely.
You should disable motion blur right away. The only thing it does is get in the way when the action starts. While you move or scope your sniper rifle, parts of your screen will get blurry and you wont be able to spot your enemies on time.
To access audio settings, navigate to Options --> Audio Settings.
We will focus on things that are essential and why you should not mute them.
It’s the main volume switch. If it’s set to zero it doesn’t matter if all your other settings are turned all the way to the max. You will not hear a thing. What I like to do is keep it on 0.2, because I’m used to it. I keep my Windows volume at 100% so anything more than 0.2 and it’s too loud for me. You will want to play with this setting and find the value that works for you. Quick way to change the volume is through the console with the command volume
MUSIC VOLUME IN STEAM OVERLAY
This is to control the built in Steam music volume. If you use the Steam music play to listen to music while playing, this is where you control the volume while in game.
GOTV CASTER VOLUME
When watching a match through CS:GO and not with a browser, you’re watching it through GOTV. All of the professional matches have casters (commentators). With this setting you’re controlling the volume of their voices while watching the game.
This is slightly delicate. There are 4 different options.
The logical pick would be Headphones, and I did use it for a long time. Then I switched to 2 Speakers and it did wonders for me.
Footsteps make a clearer soundand since then, it became a go-to option for me. Maybe it’ll be different for you. You will want to play with this one.
PLAY AUDIO WHEN GAME IN BACKGROUND
Basically, if you minimize the game you probably don’t want to keep hearing the sounds from the game. If so, disable it. If not, keep it enabled.
MASTER MUSIC VOLUME
This controls the rest of the Music Options. If it’s at 0, everything else is muted also. There’s only 1 option in Music Options that is essential. All others can be muted without thinking twice.
TEN SECOND WARNING VOLUME
I like to keep it on 0.2. What it does is alerts you when the last 10 seconds before the bomb explodes have started. Full defusal of the bomb without the defuse kit lasts 10 seconds. So if you start the defuse before you can hear the sound, you’ll manage to defuse it. But if you’re comming close to the bomb and the music has started, you know you have no time to defuse it, so you run away.
This concludes the chapter on video and audio settings.